I believe italso applies to any modifiers that are "On Hit". Regarding itemization, items on a weapon that affect attack speed and damage directly, only apply to that weapon. So theoretically, dual wielding should give more stats. Of course that doesn't mean jack squat since we're going to be using magic items anyways.Īs far as I'm aware, 1H and 2H weapons have access to the same magical modifiers. The Decapitator (top tier white 2H axe) has an average DPS of 566. ![]() At the top end, the Arch Axe (top tier white 1H axe) has an average dps of 280.45. Now, are 2Handers exactly 15% better than 1Handers? While leveling, this is hard to say, since item tiers unlock at weird levels. For example, a barbarian cleaves 4 times then hits Hammer of the Ancients on a single stationary target (remember what I said about simplifying assumptions for sanity?)ġH weapon - 10 Damage, 1.0 Attack/sec - 10 DPS, with Dual wield bonus, becomes 1.15 attack/secĢHander - 15 Damage, 0.767 Attack/Sec - 11.5 DPS If a 2 Hander is exactly 15% more DPS than two identical 1 Handers dual wielded, single target sustained DPS is identical.
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